Use relative paths for project references

This commit is contained in:
2026-05-15 17:21:10 +02:00
parent bb7262e49f
commit 2c3dbf85bf
3 changed files with 35 additions and 15 deletions

View File

@@ -32,16 +32,16 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\BepInEx\core\0Harmony.dll</HintPath>
<HintPath>..\GameRefs\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>..\GameRefs\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
<HintPath>..\GameRefs\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\BepInEx\core\BepInEx.dll</HintPath>
<HintPath>..\GameRefs\BepInEx.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -52,37 +52,37 @@
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="TeamCherry.BuildBot">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.BuildBot.dll</HintPath>
<HintPath>..\GameRefs\TeamCherry.BuildBot.dll</HintPath>
</Reference>
<Reference Include="TeamCherry.Cinematics">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.Cinematics.dll</HintPath>
<HintPath>..\GameRefs\TeamCherry.Cinematics.dll</HintPath>
</Reference>
<Reference Include="TeamCherry.Localization">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.Localization.dll</HintPath>
<HintPath>..\GameRefs\TeamCherry.Localization.dll</HintPath>
</Reference>
<Reference Include="TeamCherry.NestedFadeGroup">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.NestedFadeGroup.dll</HintPath>
<HintPath>..\GameRefs\TeamCherry.NestedFadeGroup.dll</HintPath>
</Reference>
<Reference Include="TeamCherry.SharedUtils">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.SharedUtils.dll</HintPath>
<HintPath>..\GameRefs\TeamCherry.SharedUtils.dll</HintPath>
</Reference>
<Reference Include="TeamCherry.Splines">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.Splines.dll</HintPath>
<HintPath>..\GameRefs\TeamCherry.Splines.dll</HintPath>
</Reference>
<Reference Include="TeamCherry.TK2D">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.TK2D.dll</HintPath>
<HintPath>..\GameRefs\TeamCherry.TK2D.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>..\GameRefs\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
<HintPath>..\GameRefs\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.InputLegacyModule">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
<HintPath>..\GameRefs\UnityEngine.InputLegacyModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\UnityEngine.UI.dll</HintPath>
<HintPath>..\GameRefs\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>