mirror of
https://github.com/Gabi-Zar/Toggle-HUD-Silksong-mod.git
synced 2026-06-15 05:37:10 +02:00
Use relative paths for project references
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -416,3 +416,6 @@ FodyWeavers.xsd
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*.msix
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*.msix
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*.msm
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*.msm
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*.msp
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*.msp
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# Silksong dlls
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GameRefs/*.dll
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17
GameRefs/PUT_GAME_DLLS_HERE.txt
Normal file
17
GameRefs/PUT_GAME_DLLS_HERE.txt
Normal file
@@ -0,0 +1,17 @@
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Copy the following DLLs from the game's installation folder into this directory:
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0Harmony.dll
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Assembly-CSharp.dll
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Assembly-CSharp-firstpass.dll
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BepInEx.dll
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TeamCherry.BuildBot.dll
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TeamCherry.Cinematics.dll
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TeamCherry.Localization.dll
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TeamCherry.NestedFadeGroup.dll
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TeamCherry.SharedUtils.dll
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TeamCherry.Splines.dll
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TeamCherry.TK2D.dll
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UnityEngine.dll
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UnityEngine.CoreModule.dll
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UnityEngine.InputLegacyModule.dll
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UnityEngine.UI.dll
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@@ -32,16 +32,16 @@
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="0Harmony">
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<Reference Include="0Harmony">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\BepInEx\core\0Harmony.dll</HintPath>
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<HintPath>..\GameRefs\0Harmony.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Assembly-CSharp">
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<Reference Include="Assembly-CSharp">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\Assembly-CSharp.dll</HintPath>
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<HintPath>..\GameRefs\Assembly-CSharp.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="Assembly-CSharp-firstpass">
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<Reference Include="Assembly-CSharp-firstpass">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
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<HintPath>..\GameRefs\Assembly-CSharp-firstpass.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="BepInEx">
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<Reference Include="BepInEx">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\BepInEx\core\BepInEx.dll</HintPath>
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<HintPath>..\GameRefs\BepInEx.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="System" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Core" />
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@@ -52,37 +52,37 @@
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Net.Http" />
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<Reference Include="System.Xml" />
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<Reference Include="System.Xml" />
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<Reference Include="TeamCherry.BuildBot">
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<Reference Include="TeamCherry.BuildBot">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.BuildBot.dll</HintPath>
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<HintPath>..\GameRefs\TeamCherry.BuildBot.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="TeamCherry.Cinematics">
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<Reference Include="TeamCherry.Cinematics">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.Cinematics.dll</HintPath>
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<HintPath>..\GameRefs\TeamCherry.Cinematics.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="TeamCherry.Localization">
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<Reference Include="TeamCherry.Localization">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.Localization.dll</HintPath>
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<HintPath>..\GameRefs\TeamCherry.Localization.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="TeamCherry.NestedFadeGroup">
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<Reference Include="TeamCherry.NestedFadeGroup">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.NestedFadeGroup.dll</HintPath>
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<HintPath>..\GameRefs\TeamCherry.NestedFadeGroup.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="TeamCherry.SharedUtils">
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<Reference Include="TeamCherry.SharedUtils">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.SharedUtils.dll</HintPath>
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<HintPath>..\GameRefs\TeamCherry.SharedUtils.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="TeamCherry.Splines">
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<Reference Include="TeamCherry.Splines">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.Splines.dll</HintPath>
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<HintPath>..\GameRefs\TeamCherry.Splines.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="TeamCherry.TK2D">
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<Reference Include="TeamCherry.TK2D">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\TeamCherry.TK2D.dll</HintPath>
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<HintPath>..\GameRefs\TeamCherry.TK2D.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\UnityEngine.dll</HintPath>
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<HintPath>..\GameRefs\UnityEngine.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.CoreModule">
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<Reference Include="UnityEngine.CoreModule">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<HintPath>..\GameRefs\UnityEngine.CoreModule.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule">
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<Reference Include="UnityEngine.InputLegacyModule">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
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<HintPath>..\GameRefs\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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</Reference>
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<Reference Include="UnityEngine.UI">
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<Reference Include="UnityEngine.UI">
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<HintPath>F:\SteamLibrary\steamapps\common\Hollow Knight Silksong\Hollow Knight Silksong_Data\Managed\UnityEngine.UI.dll</HintPath>
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<HintPath>..\GameRefs\UnityEngine.UI.dll</HintPath>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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